What you can’t do (yet)
- You can’t stop a
manufacturingor aGrowingstation. A craft takes its ingredients when it starts, and a plant takes its seeds, and the game has no cancel that hands them back. The only way the game removes them is by paying out the result. - You can’t start a station that needs the player to stand at it. Its craft speeds up the game clock behind the panel’s waiting screen, and its timer freezes when the player leaves the panel.
- You can’t pause a growing station from this page. Use
GrowingStations.SetPaused, on the Growing stations page.