Details
Target: Obenseuer 0.5.08 (buildid 25969064), Unity 6000.0.77f1 Mono, BepInEx 6 Unity.Mono (be.788, the tested build) or BepInEx 5 (5.4.23 or later). Namespace: ObenseuerCore. Logs go to BepInEx\logs\ObenseuerCore.log.
Everything not listed in this reference is internal and may change without notice. Items marked experimental may change too.
When you can call it
- Call everything from your mod’s normal code, not from a background thread you started. The game only runs safely on the main thread (see the glossary).
CaptureandApplydo nothing while a save is loading or saving. See the reference above.
If something fails to set up
- This page does not change any game method when the framework starts, so it has no feature group that can turn off.
CaptureandApplyuse the game’s own save and load methods when you call them.