Details

Target: Obenseuer 0.5.08 (buildid 25969064), Unity 6000.0.77f1 Mono, BepInEx 6 Unity.Mono (be.788, the tested build) or BepInEx 5 (5.4.23 or later). Namespace: ObenseuerCore. Logs go to BepInEx\logs\ObenseuerCore.log.

Everything not listed in this reference is internal and may change without notice. Items marked experimental may change too.

When you can call it

  • Call everything from your mod’s normal code, not from a background thread you started. The game only runs safely on the main thread (see the glossary).
  • Capture and Apply do nothing while a save is loading or saving. See the reference above.

If something fails to set up

  • This page does not change any game method when the framework starts, so it has no feature group that can turn off.
  • Capture and Apply use the game’s own save and load methods when you call them.