What you can’t do (yet)
These are the level-change actions the API does not offer.
Limits
- You can’t pick locks, use keys or use keypads here. Those are on the Interaction and locks page (
Locks). - You can’t make a door relock itself after use. The game does that inside its own level change. (This is
LockAfterUse.) - You can’t control the door’s animation or sound timing.
- You can’t find out when a level has finished loading with this API. Use
Events.SceneLoadedfor that.