What you can’t do (yet)

These are the level-change actions the API does not offer.

Limits

  • You can’t pick locks, use keys or use keypads here. Those are on the Interaction and locks page (Locks).
  • You can’t make a door relock itself after use. The game does that inside its own level change. (This is LockAfterUse.)
  • You can’t control the door’s animation or sound timing.
  • You can’t find out when a level has finished loading with this API. Use Events.SceneLoaded for that.