What you can’t do (yet)

  • You can’t use animation events inside the clip. The framework does not run them.
  • You can’t mask a clip to some bones, change its speed, or play a second clip on the same NPC.
  • A clip makes no sound.
  • You can’t mix a clip with the game’s animation triggers. The game’s own animator keeps its state, and its values are not copied into your clip.