Names
The framework’s inventory types have their own names, so they don’t clash with the game’s.
Things to know
- The player inventory is called
PlayerInventoryand a stack of items is calledItemStackInfo. The game’s own names areInventoryandItemStack, and the framework cannot use those names for its own types without clashing with them. (The framework’s own code usesInventoryandItemStackunqualified (src/Story/Law.csreadsInventory.instance, andsrc/Api/ShopsPlayer.cswalks the game’sItemStack).)