What you can’t do (yet)

  • You can’t change how the player’s own long note works. The game starts and stops that one from the key. A note from HoldNote is only a plain play of one long sound, so it makes no comments. (Whether the clip loops and how loud it is are set on the guitar prefab, not in code, and the asset data was not read.)
  • You can’t choose notes or pitches. A guitar has one strum sound and a set of long sounds. A song is only a timed series of strums. (The game code has no note table, and the clip contents are asset data that was not read.)
  • There are no other instruments. The game has no piano, drum or other instrument.